interactive studies

In the course of this experimental design practice a series of interactive objects, based on surfaces with varying triangle density, was developed.
Realization with Grasshopper and Arduino.

By integrating brightness sensor and Arduino kit, the ball varies in movement speed and intensity when someone's hand approaches.

with David Gebka
in cooperation with HfG Offenbach
Support: Klingele GmbH & Co. KG

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The pedestal has two centers of movement, moving up and down, created through the polygonal structure density.